The game to prove who is better at real life.
The Rules
v 1.3
Awards
There is a periodical subscription fee of $5 per 3 months
The awards are dispersed in the following way:
The person with the most points: 80%
The person who reached the highest at any point: 20%
Points
You begin with 100 points.
You gain an additional 100 points at the beginning of each month.
This monthly point gain is an addition of points, not a reset of points.
Updates
Updates are not retroactive.
Any updates to future point awards/deductions will have no effect on your current points
Trades
Players may offer points in trade to other players for anything except money.
ie. chores, dares, favors.
Players are not allowed to give points in trade if they are in the negative,
or would become in the negative by doing so.
Negative points are possible.
If a player goes into the negative, they cannot gain points until another player(s)
trade them points until they reach at least 0.
This does not affect the monthly point gain.
Read a book.
You will gain 1 point for every page of the book.
However, you must read the entire book for any points to be awarded.
The book has to be one that you haven't read within the last year
and has to be at a reasonable reading level.
If you are reading a book prior to beginning to play BETTER,
only the pages read after you start the game will count.
These points may be challenged by any other BETTER player for validity.
Should a challenge occur, 3 players will vote
besides the reader and challenger for final verdict.
Exercise
50 points will be awarded per exercise session lasting longer than 30 minutes.
A break of at least 2 hours must occur between sessions for them to count as seperate sessions.
Video Game Session
You will gain 10 points per 30 minutes of game play for up to 3 hours.
After 3 hours, 25 points per hour of game play will be deducted.
Points are only given if the game is played in an attempt to further your character or progress in the game.
However, points are still deducted if the video game is not played for progression.
These points may be challenged by any other BETTER player for validity.
Should a challenge occur, 3 players will vote besides the reader and challenger for final verdict.
Personal Improvement
a. 10 points will be awarded per 20 minutes of progressive interaction on an enriching hobby/activity.
ie. listening to podcasts/audiobooks, reading comic books/periodicals, blogging, website creation, art, etc.
b. 20 points will be awarded for an enriching experience. ie. attending a play, art gallery, etc.
c. 5 points will be awarded for trying something new ie. a new food.
These points may be challenged by any other BETTER player for validity.
Should a challenge occur, 3 players will vote besides the reader and challenger for final verdict.
Take-out
There will be a deduction of 20 points per meal for eating food not prepared by yourself or loved ones at home.
Stipulation : There will be no point deduction for work scenarios when it would be impossible or frowned upon to refuse
company catered meetings/events or eat out to mingle with clients/co-workers.
Use of the stipulation may be challenged by any other BETTER player for validity.
Should a challenge occur, 3 players will vote besides the reader and challenger for final verdict.
This deduction will be reduced to 10 points per meal for supporting a local owned, non-chain eatery.
Soda
50 points will be deducted for drinking any amount of soda during a day.
Charity
By performing a charitable act, you gain a "drink a soda free coupon" good for the next soda you drink. The points are only good for 1 beverage and the coupon, like points, is tradable.
Examples of charitable acts: donating to Goodwill, volunteer work at churches, Soup Kitchens, schools, scouts, etc.
Tobacco Use
There will be a 50 point deduction for any amount of tobacco use during a day.
Do you want to play?
email us at info@iambetteratlife.com